SCS Software have now released an *Open Beta of the update 1.37 for American Truck Simulator.
One of the major updates is a new sound engine! You can read more about it here), This is the first planned phase of bringing new and better sounds to our games. With the 1.37 update, SCS Software are redefining the way they mix vehicle and environment sounds. Switching from having two separate sound sets for the interior and exterior of your truck; to a new system which is based on a unified SFX set with various filters and effects applied on it during the final composition.
You can also expect new sound for most of the AIs (including trains) and experience true Doppler effect as the first fruits from the integration of the FMOD sound library.
**Please note that any of these new sounds still might be subject to further changes according to the feedback we need to gather first.
Teaser video featuring the FMOD :
New options for audio and sound settings :
Some other new features are:; Ownable Food tank trailers and Openable windows on all trucks.
Here’s a full list of features coming in this update :
- Food tank trailer (ownable)
- Paintjobs for bulk feed and hopper trailers (including the content of Classic Stripes Paint Jobs Pack and Halloween Paint Jobs Pack DLCs)
- FMOD implementation with all existing sounds and few improvements
- Openable windows on all trucks
- AI movement and sound behavior improved (featuring FMOD)
- Walking camera in truck or trailer configuration screen (plus new garage scene)
- Eye-tracking pause key function fixed
- Automatic eye-tracking pause while the game is paused/in UI
- Settings hotkey visibility in UI
- Ingame sounds completely reimplemented for FMOD
- Engine power range data (instead of boost value)
- Exhaust gas temp gauge animation
- AI data tweak (engine power instead of torque and gearbox, vehicle_mass override for trailers)
Read more at tha SCS Software blog
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